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Puzz • ფაზი

500 Pcs Puzzle - Milky Way

We turned the painting "Milky Way" by the 12-year-old Georgian artist Lile Abramishvili into a puzzle. When we put together the space puzzle, we get a special feeling. The first model of the series of Georgian artists. Puzzle made of high quality environmentally friendly material. Made in Georgia by our own order. Number of details: 500 Size of the assembled puzzle: 52x42 cm

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500 PCS PUZZLE - NARUTO

NARUTO - a unique battle scene from the famous and beloved anime "Naruto". A puzzle made of high-quality environmentally friendly material. Made in Georgia by our own order. Number of pieces: 500 Assembled Size: 52x42cm

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500 PCS PUZZLE - NEW YORK

The highest quality puzzle, made of environmentally friendly materials. Assembling a puzzle contributes to the development of expressive and logical thinking, mobilization of attention, Perception of colors, shapes, sizes and at the same time develops motor skills. Number of parts: 500 pieces Finished puzzle size: 48 x 33 cm Recommended age: 12+

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500 PCS PUZZLE - ONE PIECE

Demon Slayer - anime is very popular among young people. Puzzle made of high quality environmentally friendly material. Made in Georgia by our own order. Number of pieces: 500 Assembled Size: 52x42cm

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500 PCS PUZZLE - THE FOUNTAIN ON THE SQUARE

The highest quality puzzle, made of environmentally friendly materials. Assembling a puzzle contributes to the development of expressive and logical thinking, mobilization of attention, Perception of colors, shapes, sizes and at the same time develops motor skills. Number of parts: 500 pieces Finished puzzle size: 48 x 33 cm Recommended age: 12+

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500 pieces Building Blocks

Construction Play is proven to make a difference to the way children think and complete tasks. It's a form of play all schools and nurseries adopt to aid child growth and development.  Creativity. Problem Solving. Fine Motor Skills. Cooperative Play. Hand-Eye coordination. Number of details: 500  recommended age: 6+

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7 WONDERS

You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times. 7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an adjacent player. Players reveal their cards simultaneously, paying resources if needed or collecting resources or interacting with other players in various ways. (Players have individual boards with special powers on which to organize their cards, and the boards are double-sided). Each player then chooses another card from the deck they were passed, and the process repeats until players have six cards in play from that age. After three ages, the game ends. In essence, 7 Wonders is a card development game. Some cards have immediate effects, while others provide bonuses or upgrades later in the game. Some cards provide discounts on future purchases. Some provide military strength to overpower your neighbors and others give nothing but victory points. Each card is played immediately after being drafted, so you'll know which cards your neighbor is receiving and how her choices might affect what you've already built up. Cards are passed left-right-left over the three ages, so you need to keep an eye on the neighbors in both directions. Though the box of earlier editions is listed as being for 3–7 players, there is an official 2-player variant included in the instructions.

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7 WONDERS DUEL

Each player starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short. Players can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as you acquire resources, the cost for those particular resources increases for your opponent, representing your dominance in this area. A player can win 7 Wonders Duel in one of three ways: each time you acquire a military card, you advance the military marker toward your opponent's capital, giving you a bonus at certain positions; if you reach the opponent's capital, you win the game immediately; similarly, if you acquire any six of seven different scientific symbols, you achieve scientific dominance and win immediately; if none of these situations occurs, then the player with the most points at the end of the game wins. Players : 2 Playin Time: 30 min Age: 10+

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The Resistance: Avalon pits the forces of Good and Evil in a battle to control the future of civilization. Arthur represents the future of Britain, a promise of prosperity and honor, yet hidden among his brave warriors are Mordred's unscrupulous minions. These forces of evil are few in number but have knowledge of each other and remain hidden from all but one of Arthur's servants. Merlin alone knows the agents of evil, but he must speak of this only in riddles. If his true identity is discovered, all will be lost. The Resistance: Avalon is a standalone game, and while The Resistance is not required to play, the games are compatible and can be combined. Players: 5-10 Playing time: 30 min Age: 13+

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Avatar - 1000 pcs puzzle

High quality puzzle made of ecofriendly material. Assembled Size: 70x50 cm Age: 12+

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Azul Introduced by the Moors, azulejos (originally white and blue ceramic tiles) were fully embraced by the Portuguese when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, you have been challenged to embellish the walls of the Royal Palace of Evora. In the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.

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AZUL - SUMMER PAVILION

In Azul: Summer Pavilion, players return to Portugal to accomplish the task that never began. As a master artisan, you must use the finest materials to create the summer pavilion while carefully avoiding wasting supplies. Only the best will rise to the challenge to honor the Portuguese royal family.   Players: 2-4 Estimate playing time: 30-45 min. Age: 8+

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Batman - 100 pcs puzzle

High quality puzzle made of ecofriendly material. Assembled Size: 48x34 cm Age: 6+

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BATTLESHIP 2

Each player deploys his ships (of lengths varying from 2 to 5 squares) secretly on a square grid. Then each player shoots at the other's grid by calling a location. The defender responds by "Hit!" or "Miss!". You try to deduce where the enemy ships are and sink them. First to do so wins. Players: 2 Playing time: 30 min age: 7+

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BEARS VS BABIES

Bears vs Babies is a card game in which you build handsome, incredible monsters who go to war with horrible, awful babies. The shared deck of cards consists of bear parts (and other monster parts) and baby cards. When you draw a part, you use it to build a monster for yourself; when you draw a baby, it goes in the center of the table. When babies are provoked, they attack, and anyone who has fewer monster parts than the number of attacking babies loses their monster; everyone with more parts than babies defeats this infantile army and scores. Players: 2-5 Playing time: 15-20  min Age: 7+

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BETRAYAL AT HOUSE ON THE HILL

Betrayal at House on the Hill quickly builds suspense and excitement as players explore a haunted mansion of their own design, encountering spirits and frightening omens that foretell their fate. With an estimated one hour playing time, Betrayal at House on the Hill is ideal for parties, family gatherings or casual fun with friends. Betrayal at House on the Hill is a tile game that allows players to build their own haunted house room by room, tile by tile, creating a new thrilling game board every time. The game is designed for three to six people, each of whom plays one of six possible characters. Secretly, one of the characters betrays the rest of the party, and the innocent members of the party must defeat the traitor in their midst before it’s too late! Betrayal at House on the Hill will appeal to any game player who enjoys a fun, suspenseful, and strategic game.   Players: 3-6 Estimate playing time: 60min. Age:12+

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BOARD GAME - CLUEDO (RICK & MORTY)

It plays exactly like Clue with a few additional rules and slight changes. First off, you use two dice to get around the board because of the way the board is shaped. Second, none of the character models are possible murderers in the game, instead they have been replaced by six random characters from the series on cardboard tokens. Third, there’s an added Contraption Card pile that you can get by landing on a “?” spot. Lastly, all of the characters have a Personality Card that gives them an added ability in the game like the ability to travel to a different part of the board without rolling dice, or getting the chance to see the same card someone just revealed to someone else. Contraption cards will do things such as adding an extra six to your dice, taking an extra turn, or asking a bonus question. Number of players: 2-6 Age: 17+

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BOARD GAME - COVER YOUR ASSETS

Board Game - Cover your Assets The stakes are high in this high-energy, competitive, and cut-throat, set-collection card game from Grandpa Beck's Games! In Cover Your Assets, players compete to become the first millionaire by building towers of matching sets made from 10 different types of asset cards (things like jewels, piggy banks, classic autos, and more). Each new set that is created is stacked crosswise on top of the previous set, covering, and protecting, all the sets beneath it. The top set of assets in your pile is vulnerable, and can be stolen by other players if they show you a matching asset card, or wild (which are Silver and Gold cards) from their hand. You can defend your stack by showing the challenger a matching card from your own hand. If you do, they can counter with another matching card of their own. The battle rages back and forth until one player can't respond, or bows out. If you win, you keep the set, if the challenger wins, they take the set. Regardless of who wins, ALL the cards used in the challenge are added to the set, increasing its value and allure to other players. To keep the set from being stolen by another player, the best thing you can do is to Cover Your Assets, by creating a new pair from your hand, or by stealing a set from the top of another player's stack during your next turn. At the end of the round scores are tallied, the cards are shuffled, and a new round begins. The first player to reach $1,000,000 wins! Cover Your Assets is quick to learn, and simple to play, yet surprisingly addictive and strategic. The game plays with 4-6 players, and is a great for mixed groups as kids, teens, parents, and grandparents alike can learn the game in minutes and enjoy it for hours. Number of Players: 2-6 Age: 7 + Playing Time: 20-40 min.

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Board Game - Dixit: Journey

                                                      Board Game - Dixit: Journey   All the illustrators of previous expansions have been invited to join the adventure again. With evocations of tales and myths from all around the world, their combined art leads to an amazing result! Get caught up in the Dixit spell and experience a new and amazing journey taking you far beyond your imagination…     Number of Players: 2-6 Time: 30 min. Age: 6+   Stock:In Stock Model:B0250

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Board Game - Dixit: Memories

                                                      Board Game - Dixit: Memories All the illustrators of previous expansions have been invited to join the adventure again. With evocations of tales and myths from all around the world, their combined art leads to an amazing result! Get caught up in the Dixit spell and experience a new and amazing journey taking you far beyond your imagination…   Number of Players: 2-6 Time: 30 min. Age: 6+

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Board Game - DIXIT: ODISSEY

                                                      Board Game - Dixit: Odissey All the illustrators of previous expansions have been invited to join the adventure again. With evocations of tales and myths from all around the world, their combined art leads to an amazing result! Get caught up in the Dixit spell and experience a new and amazing journey taking you far beyond your imagination…   Number of Players: 2-6 Time: 30 min. Age: 6+

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BOARD GAME - DOBBLE FRIENDS

Each card in original Dobble features eight different symbols, with the symbols varying in size from one card to the next. Any two cards have exactly one symbol in common. For the basic Spot it! game, reveal one card, then another. Whoever spots the symbol in common on both cards claims the first card, then another card is revealed for players to search, and so on. Whoever has collected the most cards when the 55-card deck runs out wins! Players : 2-8 Playin Time: 20 min Age: 7+

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BOARD GAME - DRAGONREALM

Pack your lucky socks and get ready for an adventure exploring Dragonrealm! Sneak into the Witch’s Cabin, search the Ogres’ Treehouse, or storm the Dragon’s Lair. Add adventurers to different locations in the hopes of getting the most treasure. But watch out for goblins who might get there first and grab the treasure before you! In the end, the player with the most treasure wins. Using the same thematic world as Dragonwood, players now take on capturing locations using adventurer pawns. Players will play card melds of straights and sets (color or number) to roll dice to attempt to place units on locations. Once a location is full, it is scored. New locations are revealed to be captured. Players continue in this manner until a certain number of locations are captured. Each location is worth a value in points and additional points are awarded for other events.   Number of players: 2-4 Age: 10+

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BOARD GAME - DUNGEON MAYHEM

Board Game - Dungeon Mayhem In the action-packed Dungeons & Dragons card game Dungeon Mayhem, you win by being the last adventurer standing. Play as one of four brave, quirky characters — barbarian, paladin, rogue, or wizard — battling it out in a dungeon full of treasure! With magic missiles flinging, dual daggers slinging, and spiked shields dinging, it's up to you to prove your adventurer has the guts to bring home the glory! Illustrations created by Kyle Ferrin in the four decks of cards represent Sutha the Skullcrusher (barbarian), Azzan the Mystic (wizard), Lia the Radiant (paladin), and Oriax the Clever (rogue). Pick one of these characters and play their mighty power cards such as Azzan's Vampiric Touch to swap hit points with an opponent or Sutha's Whirling Axes to heal yourself while dealing crushing damage to the rest of the party. Number of players: 2-4 Estimate playing time: 10-20min. Age: 8+

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