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BATTLESHIP 2

Each player deploys his ships (of lengths varying from 2 to 5 squares) secretly on a square grid. Then each player shoots at the other's grid by calling a location. The defender responds by "Hit!" or "Miss!". You try to deduce where the enemy ships are and sink them. First to do so wins. Players: 2 Playing time: 30 min age: 7+

16.66

JENGA FOR KIDS

Players: 2-8 Playing time: 20 min Age: 6+ 

14.81

PUZZLE FOR KIDS, 2-9 PCS (DINOSAURS)

Excellent quality puzzles, tested according to the international standards.   Cultivates concentration, patience and willpower. Trains hand-eye coordination ability and precise small movements. Improves the ability to visually distinguish color and shape.     Number of pieces: 2-9 , 44 Recommended age: 3+

9.25

CONSTRUCTOR - TRACK MAZE!

Construction Play is proven to make a difference to the way children think and complete tasks. It's a form of play all schools and nurseries adopt to aid child growth and development.  Creativity. Problem Solving. Fine Motor Skills. Cooperative Play. Hand-Eye coordination.   Number of details: 328 recommended age: 3+

25.92

CITIES OF SPLENDOR

Expansion of Splendor Splendor is a game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops—all in order to acquire the most prestige points. If you're wealthy enough, you might even receive a visit from a noble at some point, which of course will further increase your prestige. On your turn, you may (1) collect chips (gems), or (2) buy and build a card, or (3) reserve one card. If you collect chips, you take either three different kinds of chips or two chips of the same kind. If you buy a card, you pay its price in chips and add it to your playing area. To reserve a card—in order to make sure you get it, or, why not, your opponents don't get it—you place it in front of you face down for later building; this costs you a round, but you also get gold in the form of a joker chip, which you can use as any gem. All of the cards you buy increase your wealth as they give you a permanent gem bonus for later buys; some of the cards also give you prestige points. In order to win the game, you must reach 15 prestige points before your opponents do. Recommended age 10 and up Number of players: 2 to 4 Game time: 30 minutes

36.29

TRASH PANDAS

In Trash Pandas, players are raucous raccoons, tipping over trash cans for food (and shiny objects). Players push their luck to acquire more cards, but must stash them in order for them to count as points at the end of the game. When the deck runs out, the game ends and players compare their stashes to see who has the majority for each card type and score points accordingly. The player with the most points wins!

19.25

Board Game - Sequence

Board Game - Sequence Sequence is a board and card game. The board shows all the cards (except for the Jacks) of two (2) standard 52-card decks, laid in a 10 x 10 pattern. The four corners are free spaces and count for all players equally. The players compete to create rows, columns or diagonals of 5 connected checkers placed on the cards that the player has laid down. Two-eyed Jacks are wild, while one-eyed Jacks allow an opponent's checker to be removed. The game ends when someone has reached a specified number of connections. Number of players:2-10 Age: 10+

27.77

EXPLODING KITTENS: PARTY PACK

Exploding Kittens is a kitty-powered version of Russian Roulette. Players take turns drawing cards until someone draws an exploding kitten and loses the game. The deck is made up of cards that let you avoid exploding by peeking at cards before you draw, forcing your opponent to draw multiple cards, or shuffling the deck. The game gets more and more intense with each card you draw because fewer cards left in the deck means a greater chance of drawing the kitten and exploding in a fiery ball of feline hyperbole.

24.07

7 WONDERS DUEL

Each player starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short. Players can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as you acquire resources, the cost for those particular resources increases for your opponent, representing your dominance in this area. A player can win 7 Wonders Duel in one of three ways: each time you acquire a military card, you advance the military marker toward your opponent's capital, giving you a bonus at certain positions; if you reach the opponent's capital, you win the game immediately; similarly, if you acquire any six of seven different scientific symbols, you achieve scientific dominance and win immediately; if none of these situations occurs, then the player with the most points at the end of the game wins. Players : 2 Playin Time: 30 min Age: 10+

37.03

DOBBLE - SPOT IT

Each card in original Spot it! features eight different symbols, with the symbols varying in size from one card to the next. Any two cards have exactly one symbol in common. For the basic Spot it! game, reveal one card, then another. Whoever spots the symbol in common on both cards claims the first card, then another card is revealed for players to search, and so on. Whoever has collected the most cards when the 55-card deck runs out wins! Players : 2-8 Playin Time: 20 min Age: 7+

15.55

BEARS VS BABIES

Bears vs Babies is a card game in which you build handsome, incredible monsters who go to war with horrible, awful babies. The shared deck of cards consists of bear parts (and other monster parts) and baby cards. When you draw a part, you use it to build a monster for yourself; when you draw a baby, it goes in the center of the table. When babies are provoked, they attack, and anyone who has fewer monster parts than the number of attacking babies loses their monster; everyone with more parts than babies defeats this infantile army and scores. Players: 2-5 Playing time: 15-20  min Age: 7+

25.92

MONOPOLY LAS VEGAS

Monopoly is a roll-and-move game where players move around the game board buying or trading properties, developing their properties with houses and hotels. When opponents land on players owned property, the owning player collects rent from the landing player. Owning sets of properties increases the rent paid to the player who owns them, by the player who lands on the square. The ultimate goal is to have the most money and drive opponents into bankruptcy. Monopoly game using Las Vegas sites and casinos as the properties.

25.18

CATAN EXPANSION

Catan expansion  with Wooden Figures

25.92

LUDO& SNAKES AND LADDERS (2IN1)

Recommended age: 3+

17.77

MAGNETIC PUZZLES SUPERMARKET

Excellent quality puzzles, tested according to the international standards.   Cultivates concentration, patience and willpower. Trains hand-eye coordination ability and precise small movements. Improves the ability to visually distinguish color and shape. Not suitable for children under 3 years.  

14.07

MAGNETIC PUZZLES THE OCEAN

Excellent quality puzzles, tested according to the international standards.   Cultivates concentration, patience and willpower. Trains hand-eye coordination ability and precise small movements. Improves the ability to visually distinguish color and shape. Not suitable for children under 3 years.  

14.07

MAGNETIC PUZZLES

Excellent quality puzzles, tested according to the international standards.   Cultivates concentration, patience and willpower. Trains hand-eye coordination ability and precise small movements. Improves the ability to visually distinguish color and shape. Not suitable for children under 3 years.     Recommended age: 3+  

14.07

HEDBANZ! - HARRY POTTER

It’s Hedbanz for adults. The quick question game of “what am I?” that leaves everyone guessing. Ask questions to figure out if the card on your head is a person, place or object. But be smart, after all it’s Hedbanz for adults. Are you a famous person in history? Maybe an object found in the kitchen? In this hilarious adult version, the first player to accurately guess what they are wins. Adults need to have fun too. And Hedbanz is the game where everybody knows but you. Let the good times roll with Hedbanz. Players: 3-10 Playing time: 60 min age: 8+  

14.81

BOARD GAME - LUDO

Board Game - LUDO Ludo is a game. The board game was played as far back as ancient Egypt and is considered by many to be the first board game invented by mankind.  The magnetic board takes care of your comfort, it allows you to figure without taking up space on the board.

20.37

7 WONDERS

You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times. 7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an adjacent player. Players reveal their cards simultaneously, paying resources if needed or collecting resources or interacting with other players in various ways. (Players have individual boards with special powers on which to organize their cards, and the boards are double-sided). Each player then chooses another card from the deck they were passed, and the process repeats until players have six cards in play from that age. After three ages, the game ends. In essence, 7 Wonders is a card development game. Some cards have immediate effects, while others provide bonuses or upgrades later in the game. Some cards provide discounts on future purchases. Some provide military strength to overpower your neighbors and others give nothing but victory points. Each card is played immediately after being drafted, so you'll know which cards your neighbor is receiving and how her choices might affect what you've already built up. Cards are passed left-right-left over the three ages, so you need to keep an eye on the neighbors in both directions. Though the box of earlier editions is listed as being for 3–7 players, there is an official 2-player variant included in the instructions.

42.59

The classic detective game! In Clue, players move from room to room in a mansion to solve the mystery of: who done it, with what, and where? Players are dealt character, weapon, and location cards after the top card from each card type is secretly placed in the confidential file in the middle of the board. Players must move to a room and then make an accusation against a character saying they did it in that room with a specific weapon. The player to the left must show one of any cards accused to the accuser if in that player's hand. Through deductive reasoning each player must figure out which character, weapon, and location are in the secret file. To do this, each player must uncover what cards are in other players hands by making more and more accusations. Once a player knows what cards the other players are holding, they will know what cards are in the secret file. A great game for those who enjoy reasoning and thinking things out. Note: There are some early versions of Clue which are labeled as 2-6 players.

24.07

2000 PCS PUZZLE - DATE

Excellent quality puzzles, tested according to the international standards.   Cultivates concentration, patience and willpower. Trains hand-eye coordination ability and precise small movements. Improves the ability to visually distinguish color and shape. Not suitable for children under 3 years.   Number of pieces: 2000  Finished puzzle size: 100 x 70 cm Recommended age: 14+  

18.51

HAPPY SHARK

Get ready to have a REEL-y good time when you play Shark Bite! Snag the fish and be the winner, but if the shark jumps, you’ll be his dinner! Place the fun and colorful sea creatures into the game unit with a snap, and grab your friends to start playing. Players take turns rolling the die and fishing for the sea creatures using the fishing rods. But watch out – you never know when the shark is going to bite! Players: 2-4 Playing time: 3-15 min age: 4+

24.07

PICTUREKA

Pictureka! is a new kind of game, both in mechanic as in artwork. The mechanic is invigorating with its large square gaming tiles. The game board is composed of 3 by 3 game tiles, so the game board on which is played is a huge square of 63 cm x 63 cm. This is large enough for several players to be able to play the game at the same time. The game board is “alive”, it is not a static board as the tiles are flipped over, turned and moved. So it is not possible to memory map the board. The mechanic of an ever changing board makes it not only fun; also the challenge is kept into the game all the time. A game turn Players will have to throw a color dice at the beginning of their turn. According to the color thrown (3 possibilities) they must draw a mission card of the same color. There are 3 kinds of missions. How to win the game? Be the first one to have successfully accomplished 10 missions. Each successful mission gives 1 point, so be the first one to get 10 points. The artwork is something not to be found in ‘standard’ games. The personal drawing style of the artist Eugene makes this a kind of playing artwork. Players: 2-7 Playing time: 30 min age: 6+

16.66

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